Fall break is here, and I expect Portland fall weather to set in any minute now. In anticipation of hunker-down-and-curl-up weather, here’s a handful of geospatial delights that might pair well with a hot mug of something and grey skies: open source geodata in action, some great work from colleagues in Seattle, and a beautiful compilation of imagery of the Oregon coast. Continue reading
One of the neat tools available via a variety of packages in R is the creation of beautiful tables using data frames stored in R. In what follows, I’ll discuss these different options using data on departing flights from Seattle and Portland in 2014. (More information and the source code for this R package is available at https://github.com/ismayc/pnwflights14.) Continue reading
The middle of the 20th century was an exciting time for foreign language study in the United States. During World War II, the army created the Army Specialized Training Program (ASTP) to provide education to officers with strategic wartime skills, including foreign language proficiency. Following the scholarly opinion among linguists of the day, who believed that language was acquired through habit, the ASTP taught language primarily through oral drills. As the ASTP spread to institutions of higher education throughout the country, the army developed audio discs in dozens of languages.
New at the PARC 2015/2016
Welcome back to a new school year! It has been a busy summer at the Performing Arts Resource Center getting ready for it. I am excited to let Reed know of new hardware available for immediate checkout at the PARC.
We now have microphones! They have been chosen for their flexibility and multiple configuration possibilities. Remember, each microphone has its own character; no two mics are the same. Also, placement and process (which DAW you are using, your signal flow, and your instrument and instrumentalist quality) are huge parts of your final product. Experiment, use your ears, and have fun! Continue reading
Educational technology is by nature a collaborative effort, with faculty, students, and staff working together to build an effective learning environment within and beyond the classroom. In order to foster relationship across campuses, in May 2015, Reed and Lewis & Clark co-hosted the first collaborative instructional technology event sponsored by the Northwest Five Consortium* (NW5C). We dubbed the conference “729 Miles of Technology”, a name taken from the distance of one route connecting the five campuses. (You can view the full program and other conference details at the project website.)
In my last post I talked about zooming into and cropping an entire video clip in iMovie and Final Cut Pro X (FCPX). Another approach to this is to use zoom as an effect to “crop” into your image while panning in your video clip, an effect if not originated at least made very famous by Ken Burns. In both iMovie and FCPX there is a function to do just this, appropriately named the Ken Burns Effect. This will let you create an animated pan (the effect of motion within a video clip) to a crop that has a smooth flow from one section of your video to another. Continue reading
On May 29th/30th, Reed is co-hosting the inaugural instructional technology conference of the Northwest Five Consortium (NW5C). I am leading a workshop on maps, mapping, spatial analysis, and spatial thinking; materials below.
From an educational philosophy perspective, learning to program is well aligned with what we strive to teach our students. Becoming proficient in statistical programming requires the ability to think critically about complex problems, to develop scientific research questions, and to apply rigorous analytical methods to answer your questions. I believe these skills are key elements to a strong liberal arts education. We want our students not only to be able to think critically about the world around them, but to have the skills to critically engage with the world. Continue reading
In my iPad post regarding video creation on the iPad, I hinted at using software to zoom instead of using the digital zoom available on the iPad. This is because the iPad (and iPhone) use digital zoom and not optical zoom. Continue reading
Playing an instrument is an analog experience: a tangible act based in physical reality. Because of this, when instrument simulating apps (soft synths or virtual instruments) can use the touch paradigm available on iPads, musicians can find themselves having more of an analog experience with that technology. This is useful as music creation has traditionally started via an analog process: playing a string, wind, or percussion instrument, for example. Because of touch technology, the process of playing digital instruments is now able to become more seamless.