Zombie: a video paper; a nontraditional treatment of a traditional assignment

The idea: or, how one thing leads to another

Last spring, a student named Hannah came to my office with questions about overlaying animation on video to explain movement in a visually narrative way. She wanted to analyze a video and thought that if she used animated (moving) annotations in conjunction with it she could better get her point across. The subject matter was dancers and their interaction with musicians. We looked at a few examples she liked online that utilized animation and video. We talked about the time she had available and what was feasible in regards to time needed for the technical command of the software and creating a finished product that would be useable.  After talking about it we ended up using Final Cut Pro X (FCPX) to do this;  a multimedia “paper” was in motion.

The paper was due in two weeks. Over that time, Hannah learned FCPX both through our meetings discussing best practices and through trial and error while doing the work. As a result, she gained enough command of the software to move beyond the basics and make some new discoveries that carried through to the final draft.

The process: start, stop, struggle, proceed, refine

I don’t think the creators of FCPX conceived of the application as a way to complete a college paper, but leave it to a Reedie to find a way to skew its intended use! Hannah’s use of FCPX was unconventional and creative, but the software supported it nicely. In addition to animated annotations, Hannah included freeze and still frames, inserted text frames, and used slow motion and split screen functionality to support her analysis of the movement phrases. After a few meetings with me, her own research, and some standard back and forth regarding new questions that arose as she explored the software, she got to work. I watched as her technical facility in the software led to new ideas and directions we didn’t even discuss.  

Then came the editing. Good editing requires distance (time away) from the project; an unbiased, razor-sharp eye; and a good sense of form, pacing, and detail. Practically speaking, one has to have the ability to step back, analyze the rhythm of the transitions, tighten up timings so there is smooth flow, and make sure everything is cohesive. Usually, having another person look at the project is helpful. When immersed in nuts and bolts technical video work, it is hard to visually step back. If that is not possible, your best bet is time away. I helped by watching her video a few times and making some suggestions. We only had time for one round of revisions; ultimately, two or three would have been the most helpful. That said, the video still works very well.

The product: Zombie

Below is the final product. This was an wonderful example of Seymour Papert’s notion of computer-aided inspiration: the creative use of technology in education. (Papert, Seymour. Mindstorms: Children, Computers, and Powerful Ideas. New York: Basic Books, 1980.)  

Hannah did an excellent job in the time available to her.  I believe she opened the door for other students to use FCPX this way in the future and broke new ground by using video technology to communicate elements of her analysis that would have been difficult, if not impossible, to deliver in a traditional paper.

Posted in Performing Arts, Video Production | Comments Off on Zombie: a video paper; a nontraditional treatment of a traditional assignment

A few of my favorite (mapping) things

Fall break is here, and I expect Portland fall weather to set in any minute now. In anticipation of hunker-down-and-curl-up weather, here’s a handful of geospatial delights that might pair well with a hot mug of something and grey skies: open source geodata in action, some great work from colleagues in Seattle, and a beautiful compilation of imagery of the Oregon coast. Continue reading

Posted in Mapping / Geospatial | Comments Off on A few of my favorite (mapping) things

Creating nice tables using R Markdown

One of the neat tools available via a variety of packages in R is the creation of beautiful tables using data frames stored in R. In what follows, I’ll discuss these different options using data on departing flights from Seattle and Portland in 2014. (More information and the source code for this R package is available at https://github.com/ismayc/pnwflights14.) Continue reading

Posted in General Instructional Technology, Programming, Quantitative analysis | Comments Off on Creating nice tables using R Markdown

Language Labs: A Brief History

The middle of the 20th century was an exciting time for foreign language study in the United States. During World War II, the army created the Army Specialized Training Program (ASTP) to provide education to officers with strategic wartime skills, including foreign language proficiency. Following the scholarly opinion among linguists of the day, who believed that language was acquired through habit, the ASTP taught language primarily through oral drills. As the ASTP spread to institutions of higher education throughout the country, the army developed audio discs in dozens of languages.

Continue reading

Posted in Foreign Languages, General Instructional Technology | Comments Off on Language Labs: A Brief History

New at the PARC 2015/2016

New at the PARC 2015/2016

Welcome back to a new school year! It has been a busy summer at the Performing Arts Resource Center getting ready for it. I am excited to let Reed know of new hardware available for immediate checkout at the PARC.

We now have microphones! They have been chosen for their flexibility and multiple configuration possibilities. Remember, each microphone has its own character; no two mics are the same. Also, placement and process (which DAW you are using, your signal flow, and your instrument and instrumentalist quality) are huge parts of your final product. Experiment, use your ears, and have fun! Continue reading

Posted in Performing Arts | Comments Off on New at the PARC 2015/2016

729 Miles : collaborations in educational technology across the Pacific Northwest

Educational technology is by nature a collaborative effort, with faculty, students, and staff working together to build an effective learning environment within and beyond the classroom. In order to foster relationship across campuses, in May 2015, Reed and Lewis & Clark co-hosted the first collaborative instructional technology event sponsored by the Northwest Five Consortium* (NW5C). We dubbed the conference “729 Miles of Technology”, a name taken from the distance of one route connecting the five campuses. (You can view the full program and other conference details at the project website.) 

Continue reading

Posted in General Instructional Technology | Comments Off on 729 Miles : collaborations in educational technology across the Pacific Northwest

Pan to Zoom in iMovie and Final Cut Pro X

In my last post I talked about zooming into and cropping an entire video clip in iMovie and Final Cut Pro X (FCPX).  Another approach to this is to use zoom as an effect to “crop” into your image while panning in your video clip, an effect if not originated at least made very famous by Ken Burns.  In both iMovie and FCPX there is a function to do just this, appropriately named the Ken Burns Effect. This will let you create an animated pan (the effect of motion within a video clip) to a crop that has a smooth flow from one section of your video to another.

Continue reading
Posted in Video Production | Tagged , | Comments Off on Pan to Zoom in iMovie and Final Cut Pro X

Getting on the map (workshop)

On May 29th/30th, Reed is co-hosting the inaugural instructional technology conference of the Northwest Five Consortium (NW5C). I am leading a workshop on maps, mapping, spatial analysis, and spatial thinking; materials below.

Additional links:

Posted in Mapping / Geospatial, Workshops | Comments Off on Getting on the map (workshop)

Why should students at a small liberal arts college learn R?

From an educational philosophy perspective, learning to program is well aligned with what we strive to teach our students. Becoming proficient in statistical programming requires the ability to think critically about complex problems, to develop scientific research questions, and to apply rigorous analytical methods to answer your questions. I believe these skills are key elements to a strong liberal arts education. We want our students not only to be able to think critically about the world around them, but to have the skills to critically engage with the world. Continue reading

Posted in Programming, Quantitative analysis | Tagged | Comments Off on Why should students at a small liberal arts college learn R?

Software zooming in iMovie and Final Cut Pro X

In my iPad post regarding video creation on the iPad, I hinted at using software to zoom instead of using the digital zoom available on the iPad. This is because the iPad (and iPhone) use digital zoom and not optical zoom.  

Continue reading
Posted in General Instructional Technology, Performing Arts, Video Production | Tagged , , , , | Comments Off on Software zooming in iMovie and Final Cut Pro X